Image: Made by Jie Qi and Brian Chan. Inspired by Jessie Thompson and Zach Berta This Q&A is part of a series where we sat down with innovative makers across disciplines to both celebrate the launch of the conference's brand-new Making program and to highlight...
ACM SIGGRAPH Blog
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Design
SIGGRAPH 2014 Recap: Day 2
21 November 2014 • by SIGGRAPH ConferencesConferences, Design, Graphics
Monday, August 11, proved to be jeux gonflables an exciting day at SIGGRAPH 2014. From Keynote Elliot Kotek to
Q&A with SIGGRAPH 2012 Studio Chair Makai Smith
24 July 2012 • by ACM SIGGRAPHDesign, Graphics, Interactive Techniques
Following is a brief conversation with Makai Smith, SIGGRAPH 2012 Studio Chair from Bentley Systems. In 2001, Smith received a Master of Architecture from Arizona State University and previously served as the SIGGRAPH Design & Computation Chair amongst other...
Making @ SIGGRAPH: Q&A with Eric Haines
18 June 2015 • by SIGGRAPH ConferencesConferences, Design, Real-Time
This Q&A is part of a series where we sat down with innovative makers across disciplines to both celebrate the launch of the conference's brand-new Making program and to highlight the impressive work of the making community. Making @ SIGGRAPH 2015 is for all those...
SIGGRAPH 2014 Focus: Games
28 July 2014 • by ACM SIGGRAPHAnimation, Design, Gaming, Graphics
Bungie's upcoming video game "Destiny" The Games Focus spotlights the creators, visionaries, and pioneers of the game industry with presentations from the world's leading studios, including 2K Games, Inc., Activision, Blizzard, Inc., Bungie, Inc., Crytek, EA DICE,...
Faberge Fractals – Intangible Geometric Wonders
8 December 2014 • by ACM SIGGRAPHArt, Design
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SIGGRAPH 2014 Focus: Mobile Content
22 July 2014 • by ACM SIGGRAPHArt, Design
Imagine the endless possibilities in the next generation of mobile technology. SIGGRAPH 2014 presents the latest advances in mobile graphics and apps, including: powerful brincolin new graphic techniques, game production for handheld devices, productivity apps, and...