Immerse Yourself: VR/AR at SIGGRAPH 2017

Immerse Yourself: VR/AR at SIGGRAPH 2017

This year’s VR Village attendees (you!) will discover VR/AR content focused on diversity, including storylines featured within projects as well as the diversity of creators and producers who are presenting the content. Throughout the conference week, you can explore more than 20 installations that include:

  • Artistic and scientific installations
  • Nomadic (untethered) VR
  • Collaborative and multi-person experiences
  • Games and themed-entertainment
  • Unique interactive techniques

Press play below to watch the SIGGRAPH 2017 VR Village Preview Trailer!

Below are just a few highlights of VR Village. If you’re looking for a full line up of the more than twenty installations, visit the SIGGRAPH 2017 website.

Dream Makers at SIGGRAPH 2017

Dream Makers
A creative cooperation game for two players combining a dreamy immersive VR laboratory and a tablet interface that supplies all the necessary ingredients to create, what else? Dreams!
Authors: Dimosthenis Gkantzos, Jan Fiess, Aleksandra Todorovic, Lukas Gotkowski, Filmakademie Baden-Wuerttemberg, Animationsinstitut

Flock at SIGGRAPH 2017

Flock
Become a bird and flock with your feathered friends in untethered VR while dining on colorful, procedurally generated insects.
Authors: David Lobser, Ken Perlin, New York University; Lily Fang, Object Normal; Christopher Romero, Manyplace

neurable

Neurable: Brain-Computer Interfaces for Virtual and Augmented Reality
The product of neuroscientific insights and advanced machine learning, Neurable interprets user intent, bringing new degrees of freedom to virtual and augmented reality.
Authors: Ramses Alcaide, Adam Molnar, Michael Thompson, Neurable

blortasia

Blortasia
Blortasia combines art and flying in virtual reality to engage the imagination and inspire wonder through shape, color, motion, sound, and spatial presence.
Authors: Snow Mack, Kevin Mack, Ray Mack, Jonathan Mack, Shape Space VR

out of exile

Out of Exile
Out of Exile is the true story of Daniel Ashley Pierce, who was violently attacked by his family when confronted about his sexual orientation. The room-scale VR experience is a powerful parable of the hostility faced by many in the LGBTQ community.
Authors: Eren Aksu, Emblematic Group

reaping rewards

Reaping Rewards
In this interactive experience, participants use VR to connect emotionally to the decisions they make in the story. Directed by Matthew Ward (Bungie, Lucasfilm, ImageMovers, Rainmaker), music by Glen Phillips (Toad the Wet Sprocket).
Author: Tom Sanocki, Limitless Ltd


Find out more about the SIGGRAPH 2017 VR Village program by visiting our website. Then, register for the conference for your chance to {virtually} be part of the most creative minds!

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