The Future of Human-Robot Communication 3 March 2020 • by SIGGRAPH ConferencesConferences, Programming & Scripting, Research, Simulation, Virtual RealityMark Murnane, researcher at UMBC, discusses a recent project, the process behind teaching robots to learn from human interaction, and what’s to come. Maya, Motion Capture, photogrammetry, Posters, Robotics, ROS, Simulation, speech recognition, Unity, University of Maryland Baltimore County, Virtual Reality
‘Best of’ Real-Time Winner on Using iPhone X to Produce Stunning Mocap 9 October 2018 • by SIGGRAPH ConferencesAwards, Conferences, Gaming, Mobile, Real-Time, SoftwareImage from "Bebylon Battle Royale" © 2018 Kite & Lightning In August, SIGGRAPH attendees were wowed by some of the industry’s greatest minds in real-time production during Real-Time Live! One project in particular stood out among the rest: "Democratising Mocap:... Awards, Best in Show, Cory Strassburger, IKINEMA, iPhone X, Kite & Lightning, Maya, mocap, Motion Capture, Real Time Live!, Real-time demos, Real-time graphics, Real-Time Rendering, SIGGRAPH 2018, Unreal Engine, XSens