Get to Know the SIGGRAPH Asia 2025 Committee

by | 17 April 2025 | ACM SIGGRAPH, Conferences

Image credit: Image provided by SIGGRAPH Asia 2025

Prepare for an exhilarating journey as we introduce the exceptional team behind SIGGRAPH Asia 2025 in Hong Kong! Led by Conference Chair Taku Komura, a distinguished professor at The University of Hong Kong, our committee comprises passionate experts dedicated to delivering the pinnacle of computer graphics and interactive techniques.

From 15–18 December 2025, immerse yourself in a convergence of innovation, creativity, and inspiration at the Hong Kong Convention & Exhibition Centre. Join us to experience cutting-edge advancements and connect with industry visionaries at SIGGRAPH Asia 2025. 🌟​

Taku Komura
Conference Chair
Professor, The University of Hong Kong, Hong Kong

Before joining HKU as a professor in the Department of Computer Science, Prof. Komura worked at the University of Edinburgh (2006-2020), City University of Hong Kong (2002-2006), and RIKEN (2000-2002). He received his BSc, MSc, and PhD in Information Science from the University of Tokyo. Recently, his main research interests have been in physically based animation and the application of machine learning techniques for animation synthesis. He received the Royal Society Industry Fellowship (2014), the Google AR/VR Research Award (2017), and was recognized as an AI 2000 Most Influential Scholar (Honourable Mention) (2024).

Fun fact: Taku always asks Copilot what his chance is to live until 100.

Isaac Leung
Art Gallery Chair
Associate Professor, The Chinese University of Hong Kong, Hong Kong

Isaac Leung is a practicing artist, curator, and scholar in art and culture.

In 2003, Leung received a BFA degree from the School of the Art Institute of Chicago. Over the last few decades, he has initiated and participated in various projects. Some of these projects include ’40 Years of Video Art’ (Hong Kong, China; and Germany), ‘The 12th Venice Biennale International Architecture Exhibition’ (Venice, Italy), ‘Time Test – International Video Art Research Exhibition’ (Beijing, China), ‘ISEA Festival’ (Hong Kong, China), ‘One World Exposition’ (Hong Kong, China), ‘Art Basel Crowdfunding Initiative’ (Hong Kong, China), and ‘Beyond the Singularity’ (Hong Kong, China). Leung is currently an Associate Professor in the Faculty of Arts at the Chinese University of Hong Kong

Fun fact: Isaac is one of those rare people who actually looks forward to airplane food — it’s part of the travel adventure for him!

Kian Peng Ong
Art Papers Chair
Assistant Professor, Nanyang Technological University, Singapore

Ong Kian Peng works across film, sound, VR, and electronics, situating his practice at the intersection of art, technology, and ecology. His work explores ecological thinking through immersive media environments and installations that address environmental crises, climate change, and the expanding field of human-technology interactions.

He graduated from UCLA with an MFA in the Design Media Arts program and currently teach at the School of Art, Design and Media, Nanyang Technological University. His works have been exhibited in institutions such as the Tainan Museum of Fine Art, Singapore Art Museum, Arebyte Gallery London, Total Museum Seoul, and National Gallery Singapore. He has also presented his works at festivals like Ars Electronica, SIGGRAPH Art Gallery, FILE Festival Brazil, Currents New Media Art Festival, Japan Media Arts Festival, and the Singapore Biennale.

Kian Peng was awarded the President’s Young Talent Grand Prize in 2015. He co-founded Supernormal.space in 2017, an independent art space focusing on media art practices.

Fun fact: Kian Peng’s artistic journey began by hacking the TV in a Nam June Paik style as a child. Needless to say, his dad wasn’t a fan of his early art.

Tim Cheung
Computer Animation Festival Chair
Founder, Animation Director/Producer, DoubleBlink Animation Studios, Hong Kong

Tim Cheung is an acclaimed CG Animator and Animation Director/Producer. With 3 decades of experience in the computer animation industry, Cheung began his career in 1992 and spent over a decade with Pacific Data Images and Dreamworks Animation to serve as the Head of Character Animation before returning to Hong Kong to join Imagi Studios as the Vice President of Animation and forming his own animation studio in 2013. His major works included the CGI Animated films “Antz”, the Shrek trilogy and “Astro Boy”, and various animated TV series with studios such as Dreamworks, Warner Brothers, and Lucas Film. He is also the founder of DoubleBlink Animation Studios and board member of Act Plus Education Foundation.

Fun fact: Tim attended his first SIGGRAPH as a Student Volunteer in 1994, then had his student film “Rolling Stone” featured in the SIGGRAPH 1995 Electronic Theater, and again in the 1997 Electronic Theater with the short film “Gabola the Great”, which was produced at Pacific Data Images.

Bonus! Listen to Tim on this episode of SIGGRAPH Spotlight!

Jennifer Lee
Computer Animation Festival Producer
Deputy General Secretary, Act Plus Education Foundation, Act Plus Animation & Media Studio, Hong Kong

Jennifer is currently the Deputy General secretary of the Act Plus Education Foundation. She was once a sports reporter, cultural and arts program organizer, editor, project and event organizer, business development leader.  She has championed many creative exhibitions, conferences, events and projects for educators, youth workers, parents, readers and public for many years to help fostering the mission and branding of the organizations she has worked with.  She loves art, culture, language, sports and people.

Fun fact: Jennifer is a die-hard fan of Manchester United Football Club!

Mélina Skouras
Courses Chair
Researcher, Institut national de recherche en informatique et en automatique (INRIA), France

Mélina Skouras is a permanent researcher at Inria Grenoble, France, working on computational design and digital fabrication. Until October 2017, she was a postdoctoral associate at MIT where she worked with Prof. Wojciech Matusik on the computational design of meta-materials. She obtained her PhD in 2014 from the Computer Graphics Laboratory of ETH Zurich, Switzerland, where she collaborated with Disney Research Zurich. Her thesis focused on the development of novel algorithms for the design of custom deformable objects. Before starting her PhD, she was a software developer at Dassault Systèmes, in the CATIA Geometric Modeler team.

Fun fact: Mélina’s PhD hat had gummy bears on it.

Meili Wang
Educator’s Forum Chair
Professor, Northwest A&F University, China

Meili Wang (Member, IEEE) is a professor at College of Information Engineering, Northwest A&F University. She received her Ph.D. degree in computer animation in 2011 at the National Centre for Computer Animation, Bournemouth University. Her research interests include computer graphics, geometric modeling, image processing, visualization and virtual reality.

Fun fact: Meili likes playing badminton!

Kening Zhu
Emerging Technologies Chair

Associate Professor, City University of Hong Kong (CityU), Hong Kong

Dr Kening Zhu is an Associate Professor at the School of Creative Media. He received his PhD degree from the National University of Singapore, and his bachelor’s degree on Computer Science from Huazhong University of Science and Technology, China. His research interests cover various topics on human-computer interaction (HCI), including wearable user interfaces, mobile user interfaces, tangible user interfaces, and so on. Particularly he likes making interesting gadgets.

Fun fact: Kening’s dad used to own a toy shop. That’s where he had fun for free, and how he got inspired and decided to work on making and hacking interesting gadgets.

Baoquan Chen
Featured Sessions Chair
Professor, Peking University, China

Baoquan Chen is a Professor of Peking University. His research interests cover computer graphics, computer vision, and visualization. He has served on various committees of SIGGRAPH and SIGGRAPH Asia and was the conference chair of SIGGRAPH Asia 2014.  He is an IEEE Fellow and was inducted to IEEE Visualization Academy and ACM SIGGRAPH Academy in 2021 and 2024, respectively. He received PhD in Computer Science from the State University of New York at Stony Brook.

Fun fact: Baoquan loves long distance running and has done Beijing Marathon twice! When not running, he likes city walking. 

Eric Liu
Games Chair
Chair, Hong Kong ACM SIGGRAPH Professional Chapter, Hong Kong

Eric has served as volunteer of the ACM SIGGRAPH and SIGGRAPH Asia community over 20 years. He is currently a committee member of the Professional and Student Chapters Committee (PSCC) responsible for liaison to Asian, Australian, and Middle Eastern Chapters. He is also an active industry-academic collaborator in Hong Kong and Mainland China.  As the Chair of Hong Kong ACM SIGGRAPH Professional Chapter, he had successfully invited SIGGRAPH Asia to be held for the first time at Hong Kong in 2011. He also served as chair of various committees in SIGGRAPH Asia 2011, 2013 and 2016.

Fun fact: Eric enjoys so much his lifelong learning and volunteer works with different professional and industry associations.

Junyong Noh
Posters Chair

Professor, Korea Advanced Institute of Science & Technology (KAIST), South Korea

Dr. Junyong Noh has been a Professor in the Graduate School of Culture Technology (GSCT) at KAIST since 2006, serving as department head from 2016 to 2020. He is currently the Director of the Visual Media Laboratory. He earned his Ph.D. in Computer Science from the University of Southern California (USC) in 2002. His research focuses on facial and character animation, virtual and augmented reality, and image/video manipulation for immersive and interactive experiences. One of his research outcomes, ScreenX, was successfully commercialized by CGV, Korea’s leading movie theater chain.  Before his academic career, he worked as a graphics scientist at Rhythm and Hues Studios, a Hollywood visual effects company, from 2003 to 2006.

Fun fact: Junyong can determine the day of the week for any given date without referring to a calendar.

Stephen Spencer
Publications Chair
Graphics System Engineer, University of Washington, USA

Stephen is a senior computer specialist in the Paul G. Allen School for Computer Science and Engineering at the University of Washington, in Seattle, Washington, part of the IT support team. He’s been involved with ACM SIGGRAPH since the early ‘90s and has served as chair of the ACM SIGGRAPH Publications Committee for many years. Additionally, he has served two terms on the ACM Publications Board. He’s a father of two young adults, enjoys bicycling, running, and playing the guitar.

Fun fact: Stephen has run 11 full marathons.

Bent Stamnes
Real-Time Live! Chair
VP Marketing & Communications, Notch, Norway

With over 20 years as a real-time graphics practitioner and evangelist, Bent has worked directly with high-profile brands such as NVIDIA, ARM and deadmau5. He has been a featured speaker at creative conferences such as FITC, FMX, and SIGGRAPH, and has co-authored the book “Demoscene: The Art of Real-Time”.

In 2018, Bent joined Notch – the world’s leading real-time graphics tool for live events – as the VP of Marketing & Communications and took a role with the senior management team at the company.

Fun fact: When he’s not working with real-time graphics, Bent is an avid collector of vintage gaming gear and synthesizers and runs a record label.

Patience Lee
Student Volunteers Chair
Senior User Experience Designer, PayPal, Sweden

Patience Lee was born and raised in Hong Kong. She currently lives in Stockholm, Sweden, where she works as a Senior User Experience Designer at PayPal. Her first SIGGRAPH was SIGGRAPH 2011 in Vancouver and have been actively involved as a Student Volunteer at the conference since then. She really enjoys the SIGGRAPH Asia Student Volunteer community because it brings together people with similar interests, allowing you to make lifelong friendships with individuals from all over the world.

Fun fact: Patience love spending time in nature hiking and camping, but she’s really scared of insects and butterflies.

Yuting Ye
Technical Communications Chair
Research Science Director, Meta, USA

Yuting Ye is a research scientist in Reality Labs Research at Meta. Her research focuses on motion reconstruction and synthesis of digital avatars in Metaverse applications, such as body tracking and hand tracking from VR/MR devices. She received her PhD in computer science from Georgia Tech in 2012, and has worked on animation and rigging tools as an R&D engineer at Industrial Light & Magic, contributing to blockbuster movies and award winning software. She currently serves as an associate editor for TOG.

Fun fact: Yuting likes to collect a fridge magnet as a souvenir each time she travels to a new country!

Michael Wimmer
Technical Papers Chair
Professor, TU Wien, Austria

Michael Wimmer is currently a full professor at the Institute of Visual Computing and Human-Centered Technology at TU Wien, where he heads the Rendering and Modeling Group. He is also the director of the Center for Geometry and Computational Design (GCD). His academic career started with his M.Sc. in 1997 at TU Wien, where he also obtained his Ph.D. in 2001.

His research interests are real-time rendering, computer games, real-time visualization of urban environments, point-based rendering, reconstruction of urban models, procedural modeling, shape modeling and computational design. He has co-authored over 180 papers in these fields, won the Eurographics Outstanding Technical Contributions Award in 2023, and is the current editor-in-chief of Computer Graphics Forum.

Fun fact: With four kids and three cats, life is never boring!

Hongbo Fu
Technical Papers Assistant Chair
Professor, Hong Kong University of Science and Technology, Hong Kong

Hongbo Fu is a Professor at the Division of Arts and Machine Creativity, Hong Kong University of Science Technology. Before joining HKUST, he worked at the School of Creative Media, City University of Hong Kong, for over 15 years. He had postdoctoral research training at the Imager Lab, University of British Columbia, Canada, and the Department of Computer Graphics, MPII, Germany. He received a Ph.D. degree in computer science from the Hong Kong University of Science and Technology in 2007 and a BS degree in information sciences from Peking University, China, in 2002. His primary research interests fall in computer graphics, human-computer interaction, and computer vision. He has served as an associate editor of The Visual Computer, Computers & Graphics, and Computer Graphics Forum.

Fun fact: Although Hongbo’s surname, “Fu”, may translate to “vice” or “associate” in Chinese, he’s a full professor.

Evan Yifan Peng
XR Chair
Assistant Professor, The University of Hong Kong, Hong Kong SAR

Dr. Evan Y. Peng is an Assistant Professor at the University of Hong Kong, affiliated with both EEE and CS departments. Before joining HKU, he was a Postdoctoral Research Scholar at Stanford University. Dr. Peng received his PhD in Computer Science from the University of British Columbia, both his MS and BS in Optical Science and Engineering from Zhejiang University. Dr. Peng has been working on a family of Neural + X projects for cameras, displays, microscopes, and rendering. Dr. Peng was the recipient of the Asia Graphics Young Researcher Award (2022), the IEEE VR Tech Significant New Researcher Award (2023), as well as ICBS Frontiers of Science Award (2023).

Fun fact: Evan’s Chinese name “Yifan” sounds ordinary but is in fact “one of a kind” in the world.

That’s a wrap for now! 😉 We hope you enjoyed meeting the incredible minds shaping SIGGRAPH Asia 2025. Stay tuned for more exciting updates as we gear up for an unforgettable edition in Hong Kong!

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