New research uses computer graphics tools to help athletes prepare and visualize their muscle movements during a ski jump take-off phase.
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9 July 2024 • by SIGGRAPH ConferencesConferences
New research uses computer graphics tools to help athletes prepare and visualize their muscle movements during a ski jump take-off phase.
27 November 2018 • by ACM SIGGRAPHConferences, Graphics, Research, Virtual Reality
SIGGRAPH Asia Tokyo is fast approaching, Bektur Ryskeldiev from the SIGGRAPH International Resources Committee interviewed Yoichi Ochiai who provides a great insight into the culture behind computer graphics in Japan. Yoichi, who has a background in computer science,...
1 September 2022 • by SIGGRAPH ConferencesConferences, Research, Students
Takahito Murakami and his research team created and studied a new 3D-printed prototype of tweezers called “Kuchibashi.” Their study showed the prototype interacts better with large spherical objects than hands or conventional tweezers do.
3 August 2021 • by SIGGRAPH ConferencesConferences, Design, Graphics, Research
Discover the background and development of SIGGRAPH 2021 Posters research project “TeraFoils: Design and Rapid Fabrication Techniques for Binary Holographic Structures in the Terahertz Region.”