Jon Peddie shares how PCs, consoles, and mobile devices will all employ ray tracing in the near future, and which top companies are leading the charge.
ACM SIGGRAPH Blog
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Games
SIGGRAPH 2019 Exclusive: Experience the Sistine Chapel in VR
2 July 2019 • by SIGGRAPH ConferencesConferences, Gaming, Virtual Reality
Created exclusively for SIGGRAPH 2019, “Il Divino: Michelangelo’s Sistine Ceiling in VR” presents games technology as a form of art while giving viewers the chance to explore the Sistine Chapel up close.
How Ubisoft Re-created Notre Dame for ‘Assassin’s Creed Unity’
2 May 2019 • by SIGGRAPH ConferencesArt, Conferences, Design, Gaming, Production
Originally published on Ubiblog in 2014, we’ve resurrected an interview with Caroline Miousse in which she recaps how the team re-created Paris’ Notre Dame.
SIGGRAPH Spotlight: Episode 14 – Gaming & Interactive with Kim Libreri, Jerry Rees, and Joji Tsuruga
20 April 2018 • by SIGGRAPH ConferencesAugmented Reality, Gaming, Industry Leaders, Interactive Techniques, Real-Time, Virtual Reality
SIGGRAPH 2018 Real-Time Live! Chair Jesse Barker (software developer, Unity Technologies) sits down with gaming and interactive innovators Kim Libreri (CTO, Epic Games), Jerry Rees (creative lead – Magic Bench, Disney Research), and Joji Tsuruga (realtime supervisor,...
SIGGRAPH 2018 is All About You
5 April 2018 • by SIGGRAPH ConferencesConferences
SIGGRAPH 2018 is a five-day immersion into the latest innovations in computer graphics, animation, virtual reality, game development, digital art, mixed reality, augmented reality, emerging technologies, and more. Registration is open now! Experience research,...
Meet SIGGRAPH 2017 Games Chair Chris Evans
17 January 2017 • by SIGGRAPH ConferencesConferences, Gaming
Christopher Evans is the Games Chair for SIGGRAPH 2017. We recently sat down with him to discuss what he is looking for to build the games programming for the 2017 conference as well as his tips for anyone submitting games content. The deadline to submit is 14...
Meet Appy Hour Chair Akshay Agarwal
16 December 2016 • by SIGGRAPH ConferencesConferences, Mobile
Akshay Agarwal is the Mobile Chair for SIGGRAPH 2017. Here, he shares his thoughts on the role of mobile at the 2017 conference, which will place 30 July–3 August 2017 in Los Angeles, CA. SIGGRAPH: Tell us a little about yourself. Akshay Agarwal (AA): I have been...
Regional Snapshot: Computer Graphics in Australasia
27 October 2016 • by ACM SIGGRAPHACM SIGGRAPH, Conferences, Graphics
by Jessica Sommerville, ACM SIGGRAPH International Resources Committee member One of things that I love about attending the SIGGRAPH Conference each year is the coming together of like-minded people from all over the world. SIGGRAPH creates a global environment and...
Bogotá ACM SIGGRAPH 2016
29 September 2016 • by ACM SIGGRAPHACM SIGGRAPH, Animation, Conferences, Production, Visual Effects
en español aquí Bogotá ACM SIGGRAPH has become one of the largest animation and visual effects (VFX) events in Latin America, counting more than 6,000 registered attendees in 2015 alone. Over the past six years, with support from the Ministry of Communications...
The Battle Begins: Play Feuding Cities at SIGGRAPH 2016
27 July 2016 • by SIGGRAPH ConferencesConferences, Gaming, Interactive Techniques, Mobile
Feuding Cities in the SIGGRAPH 2016 Studio offers attendees at SIGGRAPH 2016 an opportunity to compete in a physical and digital game throughout the conference week. Attendees join one of the two cities – Takal or Matusa – and create assets for a physical game,...
Join the SIGGRAPH Games Chat
19 May 2016 • by SIGGRAPH ConferencesBusiness, Conferences, Gaming, Mobile
Join SIGGRAPH for our first-ever Twitter chat on Wednesday, 25 May, at 11 am PT. We will be using the hashtag #SIGGRAPHchat and our topic will be games, including game trends, mobile gaming and career advice. You'll also get a peek at some of the games-related content...
This is the Narrative: Games at the Crossroads of Art and Tech
15 March 2016 • by SIGGRAPH ConferencesAnimation, Art, Conferences, Gaming, Real-Time, Virtual Reality
Image credit: “The Order: 1886” courtesy of Ready at Dawn SIGGRAPH 2016 Games Committee Member Juan Miguel de Joya shares his perspective on the hottest trends in games and the future of game development. To catch up with him and fellow developers during SIGGRAPH...