Behind the Film: The Making of ‘Zootopia’
© 2016 Walt Disney Animation Studios The journey to make the Golden Globe-winning “Zootopia” began six years ago when director Byron Howard finished “Tangled” and John Lasseter, chief creative officer for Walt Disney and Pixar Animation Studios, said to Howard, “What do … Continued
The Right Stuff: Mary Whitton and the History of SIGGRAPH
This Q&A was originally published in the ACM SIGGRAPH Member Profiles. Mary Whitton is a research professor in the computer science department at UNC-Chapel Hill. She has been involved in SIGGRAPH conferences since 1977 and is currently working on recording, preserving … Continued
The Evolution of Real-Time Graphics
As I sat down to come up with a list of the best real-time projects in SIGGRAPH history, I knew I wanted to accomplish two things: convey what kinds of submissions the SIGGRAPH 2017 Real-Time Live! program is looking for, … Continued
My Take on the Future of VR
photo by John Fujii © 2015 ACM SIGGRAPH As I sat down to write this, I reflected on a story I wrote exactly one year ago for the ACM SIGGRAPH blog and how the state of virtual reality (VR) has evolved … Continued
Meet SIGGRAPH 2017 General Submissions Chair Mashhuda Glencross
Mashhuda Glencross is the General Submissions Chair for SIGGRAPH 2017. We recently sat down with her to discuss General Submissions — what they are and where they fit into overall programming at the annual SIGGRAPH conference. The General Submissions deadline for … Continued
Call for Submissions #SIGGRAPHchat
Join SIGGRAPH for the first Twitter chat of 2017 on Wednesday, 25 January, at 11 am PT. We will be using the hashtag #SIGGRAPHchat and our topic will be the 2017 Call for Submissions. If you’ve got questions about how to submit your great … Continued
Meet SIGGRAPH 2017 Games Chair Chris Evans
Christopher Evans is the Games Chair for SIGGRAPH 2017. We recently sat down with him to discuss what he is looking for to build the games programming for the 2017 conference as well as his tips for anyone submitting games … Continued
How Google Made Its First VR Film, ‘Pearl’
SIGGRAPH 2016 may have come and gone, but as awards season continues, we cannot get enough of the details behind some of the most buzzed-about projects. Google’s “Pearl” from esteemed director Patrick Osbourne continues to make waves and it is … Continued
Meet Emerging Technologies Chair Jeremy Kenisky
Jeremy Kenisky is the Emerging Technologies Chair for SIGGRAPH 2017. We recently sat down with him to discuss his vision for the upcoming experience as well as the type of projects he hopes will be shared during the call for submissions. … Continued
Emma Gauthier on SIGGRAPH, Students & Mindfulness
This interview first appeared on SIGGRAPH member profiles. Emma Gauthier has been involved in the Student Volunteer program at SIGGRAPH conference in various capacities since 2013. Applications for the SIGGRAPH 2017 Student Volunteer program are being accepted until February 13, … Continued