What is the Academy Software Foundation?
Last Friday, ahead of SIGGRAPH 2018, the Academy of Motion Picture Arts and Sciences and The Linux Foundation announced the formation of the Academy Software Foundation (ASWF). ASWF provides a neutral forum for open source software developers in the motion … Continued
SIGGRAPH Spotlight: Episode 19 – Gaming in the Middle East
In this episode of SIGGRAPH Spotlight, ACM SIGGRAPH International Resources Committee member Afsaneh Rafighi (computer scientist, Simba Technologies) is joined by Hasan Karimi (president, Iran Computer and Video Games Foundation). The two discuss the international games community, SIGGRAPH’s role in worldwide, … Continued
Epic Games and ILMxLAB on ‘Reflections’
“Reflections” © 2018 Epic Games, Inc. All rights reserved. Real-Time Live! is the highly anticipated showcase of real-time graphics — live and on stage at SIGGRAPH 2018! One of the projects that will be presented and deconstructed by its creators in … Continued
5 Questions with Baobab Studios on ‘Crow: The Legend’
“Crow: The Legend” © 2018 Baobab Studios As contributors to both the SIGGRAPH 2018 Production Sessions and Virtual, Augmented & Mixed Reality programs, Baobab Studios’ creative visionaries behind “Crow: The Legend” know a bit about storytelling. Larry Cutler (co-founder and CTO), … Continued
SIGGRAPH Spotlight: Episode 18 – Augmented Reality with Niantic, Inc.
In this week’s episode of SIGGRAPH Spotlight, SIGGRAPH 2018 Virtual, Augmented & Mixed Reality Chair Pol Jeremias-Vila (Pixar Animation Studios) sits down with Niantic, Inc.’s Diana Hu (lead, augmented reality engineering) and Niniane Wang (senior director, engineering) to discuss their Immersive … Continued
SIGGRAPH 2018: Share Your ‘Generations’ Stories
The Stories of Generations Interactive Video Wall is designed to create a captivating experience that illuminates the inclusive nature of SIGGRAPH. Join us as we remember generations of people: successful endeavors of our past, the excitement of our present, and … Continued
Augmented Reality (AR) is Here to Stay: ScavengeAR and Triviatron
SIGGRAPH 2017 saw the advent of mobile augmented reality gaming experience ScavengeAR and its built-in game Triviatron. Thanks to these gaming experiences, SIGGRAPH 2017 became a playground where attendees could experience, first-hand, the potential of AR, while learning interesting facts about … Continued
A Virtual Room of Your Own: IKEA Immerse at Real-Time Live!
The creators of IKEA Immerse discuss the SIGGRAPH 2019 Real-Time Live! project and how they’re using technology to help the retailer.
In the Foreground: SIGGRAPH 2017 Posters Graduate Winner
In partnership with Microsoft, the ACM Student Research Competition — presented annually at the North American SIGGRAPH conference — is a unique forum for undergraduate and graduate students to present their original research before a panel of judges and attendees. … Continued
SIGGRAPH Spotlight: Episode 17 – Independent Storytelling & Innovation
In an all-new episode of SIGGRAPH Spotlight, SIGGRAPH 2018 Production Sessions Chair Emily Hsu (associate producer, Blizzard Entertainment) sits down with a panel of independent creators in production and animation to chat about what led them to go “independent.” The … Continued