ACM SIGGRAPH Blog
The Amazing World of Computer Graphics
Image credit: Jon Peddie Research Possibly the most far-reaching and diversified industry there is. SIGGRAPH’s 50th conference celebration highlights the captivating blend of art and science in computer graphics, revolutionizing technology interaction and perception....
The Amazing World of Computer Graphics
3 October 2023 • by Jon PeddieConferences
Of the many delights that came out of SIGGRAPH 2023 was that computer graphics is truly a fascinating field that has revolutionized the way we interact with technology and perceive the world around us.
New Method Enables High Quality Speech Separation
5 July 2018 • by SIGGRAPH ConferencesConferences, Research
Figure: Courtesy of Authors/Google Video stills: Courtesy of Team Coco/CONAN People have a natural knack for focusing on what a single person is saying, even when there are competing conversations in the background or other distracting sounds. For instance, people can...
SIGGRAPH 2018 Research Highlight: New Tool for Sketching Faces
3 July 2018 • by SIGGRAPH ConferencesConferences, Graphics, Research
Photo credit: Tiziano Protenier Across popular social media platforms, users are posting countless images every day. On Instagram alone, there are more than 40 billion uploaded photos - a figure that's skyrocketing by 95 million daily. This presents a clear need for...
Improving the VR Experience with a Blink of an Eye
25 June 2018 • by SIGGRAPH ConferencesACM SIGGRAPH, Conferences, Research, Virtual Reality
In the burgeoning world of virtual reality (VR) technology, it remains a challenge to provide users with a realistic perception of infinite space and natural walking capabilities in the virtual environment. At SIGGRAPH 2018 in Vancouver this summer, a team of computer...
SIGGRAPH Spotlight: Episode 16 – CG’s Next Generation with Canada’s Natalia Freitas (Part 2)
22 June 2018 • by ACM SIGGRAPHACM SIGGRAPH, Animation, Conferences, Industry Leaders
In part two of the ACM SIGGRAPH International Resources Committee's (IRC) "next generation" series, Rebecca Ko (founder, Rooftop Animation) sits down with 3D artist and Brazil native Natalia Freitas (independent animator based in Vancouver) to discuss Freitas’s...
‘Jurassic Park’ Made a Dinosaur-sized Leap Forward in Computer-generated Animation on Screen, 25 Years Ago
21 June 2018 • by ACM SIGGRAPHAnimation, Film, Simulation, Visual Effects
Computer-generated dinosaurs walk the Earth. Source: Universal Pictures Studios Written by Adam Bargteil, University of Maryland, Baltimore County Republished with permission of The Conversation With 25 years of hindsight, “Jurassic Park” marks a pivotal point in the...
Rob Bredow: ‘Everything we do is creative.’
19 June 2018 • by SIGGRAPH ConferencesAnimation, Conferences, Industry Leaders, Production, Visual Effects
SIGGRAPH 2018 Keynote Rob Bredow (SVP, Executive Creative Director, and Head of Industrial Light & Magic (ILM) is a long-standing industry visionary who will take the stage in August to share how media and technological innovation come together to form both...
Sneak Peek: SIGGRAPH 2018 VR Theater
18 June 2018 • by SIGGRAPH ConferencesAnimation, Conferences, Production, Virtual Reality
"The Legend of Hanuman" © 2017 Graphic India With just one year under its belt, the SIGGRAPH Computer Animation Festival's VR Theater is still in its infancy. And yet, lucky attendees who experienced L.A.'s iteration, and who will have the chance to join us in...
Important Election for ACM SIGGRAPH
14 June 2018 • by ACM SIGGRAPHACM SIGGRAPH
This is an important election for the ACM SIGGRAPH membership, as it will contain not only a ballot of candidates for Treasurer and two Director At Large positions, but also a request for approval for major bylaw changes which will change the way leadership is...
MetaLimbs 2.0: Exploring Telepresence
12 June 2018 • by SIGGRAPH ConferencesConferences, Emerging Technologies, Research
Image credit: Fusion: Full Body Surrogacy for Collaborative Communication © 2018 Keio University Graduate School of Design, The University of Tokyo The Emerging Technologies displayed at SIGGRAPH 2018 will push the boundaries of human experience, the sense of self,...
Change Agent: Daniel Szecket and SIGGRAPH Next
7 June 2018 • by SIGGRAPH ConferencesConferences, Emerging Technologies, Research
Fractal image: Benoit Mandelbrot, 14 satellite julia island SIGGRAPH has long been a pioneer in computer graphics research and emerging technologies. New this year, the SIGGRAPH Next program continues the pioneering tradition by offering a series of plenary speakers...
Challenge Accepted: Infinite Walking in VR
31 May 2018 • by SIGGRAPH ConferencesConferences, Research, Virtual Reality
Image: "Infinite Walking in VR," courtesy of Qi Sun In the ever-evolving landscape of virtual reality (VR) technology, a number of key hurdles remain. But a team of computer scientists have tackled one of the major challenges in VR that will greatly improve user...
Computer Graphics Education and the Paradox of Choice
29 May 2018 • by SIGGRAPH ConferencesACM SIGGRAPH, Education, Students
Photo: "Doors," David-Alexandre Chanel, Romain Constant: THÉORIZ Studio by Jessica Sommerville These days, students who wish to pursue a career in animation or VFX have lot of options when it comes to choosing education pathways. Universities, specialty, trade,...