Transforming Shadows, Transforming Self
A real shadow has infinite resolution. Discover how one SIGGRAPH 2019 team turned real optical shadows into fragmented, textured, and immersed projection graphics for Fragment Shadow.
Seeing SIGGRAPH From All Sides With David Kasik
After first attending SIGGRAPH 44 years ago, David Kasik shares his experience as an author, teacher, volunteer, and attendee.
Demoscene: The Underground Art of Real-time
Find out more about Demoscene, SIGGRAPH Asia 2019’s newest program, and discover what you can expect to see when it debuts this November.
Change Your Tune at the Touch of a Dial
Find out how Mozart’s dice game inspired SIGGRAPH 2019 Emerging Technologies project, “Melody Slot Machine.”
Ray Tracing Will be Everywhere in 2020
Jon Peddie shares how PCs, consoles, and mobile devices will all employ ray tracing in the near future, and which top companies are leading the charge.
A Look at the Emmy-nominated VFX of Netflix’s ‘The Umbrella Academy’
“The Umbrella Academy” VFX supervisors discuss the Emmys, highlights from the show’s first season, and what fans can expect from season two.
Behind the Research: Making Collective Virtual Narrative
NYU Future Reality Lab’s Kris Layng and Ken Perlin discuss their Best in Show-winning Art Paper, “CAVE: Making Collective Virtual Narrative.”
Asia’s Largest Computer Graphics and Interactive Techniques Event Heads to Brisbane
“Do you come from a land down under?” Discover what to expect from SIGGRAPH’s newest host city, Brisbane.
Visualizing Pollution? There’s an App for That
Developers Paulina Escalante Campbell and Natalia Garcia Torres share the story behind and impact of their AR app, “Aire,” presented at SIGGRAPH 2019.
SIGGRAPH Spotlight: Episode 29 – International Collaboration With Blur Studio’s Chris Bedrosian
Chris Bedrosian, senior CG supervisor at Blur Studio, joins us on the podcast to talk VFX and his team’s work on Netflix’s “Love, Death & Robots.”