ACM SIGGRAPH Blog
Mile-High Excitement: Why SIGGRAPH 2024 Is Soaring in Denver!
Image credit © Unsplash In the crisp mountain air of Colorado, SIGGRAPH 2024 is set to make a triumphant return to its roots. As Boulder, Colorado, was the birthplace of the very first SIGGRAPH conference, the state holds a special place in our hearts, and we owe...
Mile-High Excitement: Why SIGGRAPH 2024 Is Soaring in Denver!
14 December 2023 • by SIGGRAPH ConferencesConferences
As we return to our Colorado roots for the next SIGGRAPH conference, the SIGGRAPH 2024 Committee, “Why Denver?”
‘Cacophonic Choir’, the Sounds of Survivors’ Stories
12 June 2020 • by SIGGRAPH ConferencesArt, Conferences, Design, Real-Time
The “Cacophonic Choir” team breaks down how they use machine learning to demonstrate the effect of the mass media on sexual assault survivors’ stories.
The Big Picture: Translating Complex Math Into Easy-to-understand Graphics
9 June 2020 • by SIGGRAPH ConferencesConferences, Research, Technical Papers
A team of computer scientists from Carnegie Mellon University (CMU) has developed a new tool to tackle this problem and is sharing it at SIGGRAPH 2020.
SIGGRAPH Spotlight: Episode 35 – Real-Time, Ray Tracing, and Realism
5 June 2020 • by SIGGRAPH ConferencesConferences, Gaming, Real-Time
On this all-new episode of the SIGGRAPH Spotlight podcast, experts sit down to talk techniques in real-time graphics and ray tracing.
Participate in the Next SIGGRAPH Webinar: Machine Learning and Neural Networks
4 June 2020 • by SIGGRAPH ConferencesConferences, Education
SIGGRAPH is hosting a 3-week, 9-part, hands-on webinar on machine learning and neural networks, led by Rajesh Sharma. Here’s your pre-webinar checklist.
Extended Q&A: Procedural Approach to Animation-Driven Effects for ‘Avengers: Endgame’
4 June 2020 • by SIGGRAPH ConferencesConferences, Film, Industry Leaders, Production, Visual Effects
Weta Digital’s Gerardo Aguilera and Tobias Mack answer more questions from their 13 May 2020 SIGGRAPH Now webinar, “Procedural Approach to Animation-Driven Effects for ‘Avengers: Endgame'”.
What Does it Take to Put on a Virtual Conference?
29 May 2020 • by ACM SIGGRAPHACM SIGGRAPH, Conferences, Graphics, Interactive Techniques
ACM SIGGRAPH President Jessica Hodgins shares updates and insight about the virtual SIGGRAPH 2020.
Folding@home: Citizen Scientists Gain Insight on COVID-19
28 May 2020 • by SIGGRAPH ConferencesConferences, Research
As the COVID-19 pandemic makes waves around the world, Folding@home has emerged as a leader in researching a remedy.
Stay Inspired: Virtual VFX With SIGGRAPH Now
26 May 2020 • by SIGGRAPH ConferencesAnimation, Conferences, Film, Production, Visual Effects
Continue your online education with the SIGGRAPH Now lessons that explore the visual effects of “War for the Planet of the Apes,” “Coco,” and “Ralph Breaks the Internet.”
Techno and Smooth Jazz and Hard Rock… Oh My! The Visuals of ‘Trolls World Tour’
19 May 2020 • by SIGGRAPH ConferencesArt, Film, Production, Visual Effects
“Trolls World Tour”, one of the first on-demand releases during the COVID-19 pandemic, has taken homes worldwide by storm. We connected with the creators to learn how this unique animated film came together.
The Theater Is Sold Out
14 May 2020 • by John GwinnerConferences, Virtual Reality
John Gwinner, a member of the SIGGRAPH 2020 VR Theater subcommittee, shares insight on common misconceptions around VR and the magic of past conference experiences.
Call for 2020 Faculty Submitted Student Work
12 May 2020 • by Richard LewisConferences, Education
Richard Lewis of the ACM SIGGRAPH Education Committee offers an overview of the Faculty Submitted Student Work, or FSSW, which will exhibit virtually in 2020.
Makelab: Manufacturing 3D-printed PPE for COVID-19
7 May 2020 • by SIGGRAPH ConferencesBusiness, Design, Emerging Technologies, Hardware, Software
Christina Perla, co-founder and CEO of Makelab, explains how the company has pivoted to 3D print PPE for essential workers fighting COVID-19 and what others can do to help.