Pushing the Edges of Engaging, Innovative User Experiences
We sat down with Tiange Wang and Xin Feng, creators of “SinkInSync,” a cutting-edge piece of technology that explores the potential of VR enhancing social connectedness in an era dominated by remote interactions.
More Than a Dream: Advancing 3D Facial Technology
“DreamFace” is a tool for generating intricate and personalized 3D faces, enhancing the quality of facial animation using computer graphics.
A Canvas of Innovation: SIGGRAPH 2024 Art Gallery Co-Chairs on Redefining Language in Media Art
Step into the future of artistic expression as we delve into the vision of SIGGRAPH 2024 Art Gallery Co-Chairs Mohu Moruti and Şölen Kiratli.
Our Top 10 Most-read Blogs of 2023
As you set your goals and make your plans for the year ahead, reflect on the top stories from 2023 that captured our readers’ attention.
SIGGRAPH Spotlight: Episode 74 – Rewind: Women in the Story of Immersive Technology
Check out an excerpt of the discussion and Q&A from the special panel “Women in the Story of Immersive Technology.”
SIGGRAPH Asia 2023 Sets New Heights for Innovation in Sydney
Reflect on the innovations, advancements, and conversations presented at SIGGRAPH Asia 2023 in Sydney.
All Roads Lead to SIGGRAPH 2024
Hop in the driver’s seat and find inspiration for your SIGGRAPH 2024 submission project.
Deck the VR Halls: Celebrate Immersive Festivities
VR and the metaverse have transformed holiday celebrations, offering immersive experiences and interactive opportunities.
SIGGRAPH Spotlight: Episode 73 – Rewind: Using Pre-visualization to Bring HBO’s ‘The Last of Us’ to Life
Learn about the collaboration behind the pre-visualization work featuring a key sequence from “The Last of Us,” and discover the endless possibilities ahead when video games and television come together.
Mile-High Excitement: Why SIGGRAPH 2024 Is Soaring in Denver!
As we return to our Colorado roots for the next SIGGRAPH conference, the SIGGRAPH 2024 Committee, “Why Denver?”