SIGGRAPH 2018 Real-Time Live! Chair Jesse Barker (software developer, Unity Technologies) sits down with gaming and interactive innovators Kim Libreri (CTO, Epic Games), Jerry Rees (creative lead – Magic Bench, Disney Research), and Joji Tsuruga (realtime supervisor,...
ACM SIGGRAPH Blog
Category
Virtual Reality
#SIGGRAPHchat: The Future of Storytelling
19 April 2018 • by SIGGRAPH ConferencesACM SIGGRAPH, Animation, Conferences, Graphics, Interactive Techniques, Research, Virtual Reality, Visual Effects
Join SIGGRAPH for our first #SIGGRAPHchat of 2018 on Thursday, 26 April, at 2 pm ET (1 pm CT, 11 am PT) on Twitter. We will be using the hashtag #SIGGRAPHchat and our topic will be the future of storytelling. If you're a part of the storytelling experience, whether...
Immersive Storytelling and the Future of VR: Meet IRIDiuM+
17 April 2018 • by SIGGRAPH ConferencesConferences, Virtual Reality
The Immersive Pavillion is new this year at SIGGRAPH 2018 and will be a place to explore the latest technological advances in virtual, augmented, and mixed reality. Attendees can experience, play, and learn in the Pavilion's VRcade, VR Theater (part of the Computer...
SIGGRAPH Spotlight: Episode 12 – Mark Billinghurst
16 March 2018 • by ACM SIGGRAPHAugmented Reality, Industry Leaders, Virtual Reality
This all-new episode of SIGGRAPH Spotlight features Mark Billinghurst, professor of virtual and augmented reality at the University of South Australia and the University of Auckland. Mark sits down with Bektur Ryskeldiev (ACM SIGGRAPH International Resources Committee...
Roundup: Oscars Week Live Director Q&A Series
2 March 2018 • by SIGGRAPH ConferencesAnimation, Conferences, Film, Industry Leaders, Production, Virtual Reality
photo by Kyle Espeleta Photography © 2017 ACM SIGGRAPH This week, we sat down on Facebook Live for a series of three real-time discussions with Best Animated Short Film Academy Award nominees and winners. Watch each session below, led by SIGGRAPH 2018 Computer...
SIGGRAPH Spotlight: Episode 11 – Technology Talk with Steven LaValle and Ben Malouf
9 February 2018 • by SIGGRAPH ConferencesConferences, Education, Emerging Technologies, Graphics, Hardware, Industry Leaders, Virtual Reality
For SIGGRAPH 2018, we're all about exploring the "GENERATIONS" and history behind our community. What better way to do that then by letting the experts speak for themselves? In this all-new podcast, Emerging Technologies Chair Gerry Derksen and Studio Chair Nik Aberle...
Regional Snapshot: Computer Graphics in Europe (Part II)
18 January 2018 • by ACM SIGGRAPHACM SIGGRAPH, Augmented Reality, Emerging Technologies, Research, Simulation, Virtual Reality, Visual Effects
By Jessica Sommerville In part one of our regional snapshot of CG in Europe, we discussed the current production and work climate of the industry in this region. Enjoy the second part of our take on CG in Europe, where we will explore the current industry and...
Where to Watch: SIGGRAPH 2017 VR Theater Shorts
12 December 2017 • by SIGGRAPH ConferencesAnimation, Conferences, Graphics, Production, Virtual Reality
SIGGRAPH 2017 VR Theater Directors Q&A | photo by John Fujii © 2017 ACM SIGGRAPH You asked, we answered... Check out a complete list of SIGGRAPH 2017 VR Theater selections below to find out where you can watch each virtual reality animated short from last summer's...
SIGGRAPH 2018 Submissions: What You Should Know
21 November 2017 • by SIGGRAPH ConferencesConferences, Interactive Techniques, Research, Virtual Reality
"At SIGGRAPH 2018, we invite you to be a part of history in the making as we celebrate our 45th conference and the innovation that has always been at the core of SIGGRAPH. It is no accident that our theme this year is 'Generations.' Over the years, a long legacy of...
SIGGRAPH Spotlight: Episode 7 – Neurable
17 November 2017 • by SIGGRAPH ConferencesAugmented Reality, Conferences, Industry Leaders, Virtual Reality
In this latest SIGGRAPH Spotlight installment, SIGGRAPH 2017 VR Village Chair Denise Quesnel sits down with one of the creators of the virtual and augmented reality experience Neurable, Ramses Alcaide (President and CEO, Neurable). The experience uses neuroscientific...
The Garage at SIGGRAPH 2017
14 September 2017 • by SIGGRAPH ConferencesConferences, Hardware, Software, Virtual Reality, Visual Effects
The SIGGRAPH Garage, an area within the SIGGRAPH 2017 Exhibition that harkened back to a time when start-up technology companies were often built in someone’s garage, debuted this year to recognize the many new startup companies entering the industry. Using...
Faces of SIGGRAPH: Nicholas Harvey
5 September 2017 • by ACM SIGGRAPHACM SIGGRAPH, Gaming, Students, Virtual Reality
This Q&A was originally published in the ACM SIGGRAPH Member Profiles. Nicholas Harvey is an aspiring character rigger and animator at the Visualization Program at Texas A&M University. 1. What do you do, and how long have you been doing it? I am an aspiring...