Gilles Daviet shares an inside look into the SIGGRAPH 2023 Technical Paper, “Interactive Hair Simulation on the GPU Using ADMM.”
ACM SIGGRAPH Blog
Category
Conferences
Get to Know the SIGGRAPH Asia 2023 Committee
19 May 2023 • by SIGGRAPH AsiaConferences
We are thrilled to introduce you to our incredible team of digital media experts who have come together to form the SIGGRAPH Asia 2023 Committee.
Starting From Scratch: Peter Canning’s Career to Date
16 May 2023 • by SIGGRAPH ConferencesConferences, Design, Industry Leaders
Get to know Peter Canning, founder, head designer, and VP specialist at High Res, where he has pioneered the use of lighting design and pushed the technological boundaries.
The City of Angels Meets a World of Tech: Make the Most of Los Angeles!
9 May 2023 • by SIGGRAPH ConferencesConferences
Aside from the premier conference on computer graphics and interactive techniques, what else does Los Angeles have to offer?
SIGGRAPH Spotlight: Episode 65 – Tracing the Future: Exploring the Revolutionary Technology of Ray Tracing
5 May 2023 • by SIGGRAPH ConferencesConferences, Gaming, Graphics
How does ray tracing in video games compare to standard rasterization? How has ray tracing evolved, and where will it take us in the future of gaming?
Longevity, Agility, and Innovation: SIGGRAPH Celebrates the Year of the Rabbit
4 May 2023 • by SIGGRAPH ConferencesConferences
How does the Year of the Rabbit relate to SIGGRAPH conferences? SIGGRAPH Asia 2023 Conference Chair June Kim speaks to the longevity, peace, and prosperity of the rabbit.
May the ‘Fourth’ Be With You
3 May 2023 • by SIGGRAPH ConferencesConferences, Real-Time, Virtual Reality
In honor of Star Wars Day, SIGGRAPH rounded up articles highlighting contributions to the “Star Wars” film franchise.
Volunteer Recognition Month: Where Passionate Volunteers Make Magic Happen
18 April 2023 • by SIGGRAPH ConferencesConferences, Industry Leaders, Students
Join us as we celebrate Volunteer Recognition Month with an exclusive interview featuring three of SIGGRAPH’s dedicated volunteers: Gracie Arenas Strittmatter, Kristy Pron, and Mikki Rose.
In Real Time: Behind the Scenes of ‘The Cavern’
12 April 2023 • by SIGGRAPH ConferencesConferences, Interactive Techniques, Real-Time
Colin Penty shares details behind the SIGGRAPH 2022 Real-Time Live! presentation, “Behind the Scenes of ‘The Cavern’ UE65Cinematic Visual Tech Test.”
Go Planet, It’s Your Earth Day: Stories on Environment and Climate
11 April 2023 • by SIGGRAPH ConferencesConferences
Check out this roundup of articles spotlighting climate change and other environmental challenges through the lens of computer graphics and interactive techniques.
Can GPU AI-enhanced Games Be Trusted?
6 April 2023 • by SIGGRAPH ConferencesConferences, Graphics
AI and scaling techniques have been used in games to get computationally and resolution-dependent ray-tracing processing sped up to amazing frame rates at ultra-high resolution, but it comes at the cost of fidelity — most of the images are not originals. Will the creators complain, maybe sue?
What’s More Real Than Real? The Metaverse!
5 April 2023 • by SIGGRAPH ConferencesConferences, Metaverse
Explore the SIGGRAPH 2022 Frontiers Talk “Haptics: A Touch of the Metaverse,” and unlock the future of virtual and augmented realities.