Stay Inspired: Virtual VFX With SIGGRAPH Now
Continue your online education with the SIGGRAPH Now lessons that explore the visual effects of “War for the Planet of the Apes,” “Coco,” and “Ralph Breaks the Internet.”
Continue your online education with the SIGGRAPH Now lessons that explore the visual effects of “War for the Planet of the Apes,” “Coco,” and “Ralph Breaks the Internet.”
“Trolls World Tour”, one of the first on-demand releases during the COVID-19 pandemic, has taken homes worldwide by storm. We connected with the creators to learn how this unique animated film came together.
Christina Perla, co-founder and CEO of Makelab, explains how the company has pivoted to 3D print PPE for essential workers fighting COVID-19 and what others can do to help.
Go behind the scenes of SIGGRAPH 2020 Art Papers selection “Inside the Classification Cube: An Intimate Interaction With an AI System.” Researcher Avital Meshi shares how she explored one of society’s most frequently asked questions using artificial intelligence.
In SIGGRAPH 2020 Art Gallery selection, “Homeostasis,” Emil Polyak uses complex coding and development to narrate the human impact on climate change, as told by data.
SIGGRAPH 2020 shares an update on conference planning as the team continues to monitor COVID-19: “As an event that celebrates a global community…”
SIGGRAPH 2020 Computer Animation Festival Electronic Theater Director Munkhtsetseg Nandigjav sits down with members of her jury to discuss modern computer graphics in an all-new episode of the SIGGRAPH Spotlight podcast.
Educators in the SIGGRAPH community share how they are utilizing technology and fostering engagement among students in a remote, virtual environment.
Victoria Vesna explores the process and challenges for her SIGGRAPH 2019 installation, “Noise Aquarium,” and how artists and researchers can pivot their work to adjust to COVID-19.
The research team behind SIGGRAPH 2019 Poster “Virtual Reality Mirror Therapy Rehabilitation for Post-Stroke Patients” shares how the work turns traditional mirror therapy into VR.