Abstraction: The Key to Semantic Sketching
SIGGRAPH caught up with the creators of CLIPasso, an object-sketching method that can achieve different levels of abstraction, guided by geometric and semantic simplifications.
SIGGRAPH caught up with the creators of CLIPasso, an object-sketching method that can achieve different levels of abstraction, guided by geometric and semantic simplifications.
Robyn Luckham and Stephen James dive into the meticulously detailed VFX work and impressive creatures that played a climactic role in the creation of “Dune.”
This special two-part SIGGRAPH Spotlight mini-series features incredibly gifted Latinas in the computer graphics field.
Imagine stargazing and seeing yourself in the sky. Explore “Star-Stuff: A Way for the Universe to Know Itself,” and discover a new world.
A recipient of a SIGGRAPH 2022 Technical Papers Best Paper Award, “Spelunking the Deep” Guaranteed Queries on General Neural Implicit Surfaces via Range Analysis” introduces a new technique to work with neural implicit shape representations.
Check out three ways companies used the metaverse and virtual reality to reimagine and amplify the retail experience the past few holiday seasons.
A new haptic experience uses tubes and liquid distribution to activate human senses to relax the body and mind.
Curiosity is in the air … and so are the Aerobes! Take a look at the inspiration behind this SIGGRAPH 2022 Art Papers project.
Student Volunteers make the CG world go around. Here, SIGGRAPH 2022 SVs reflect on their conference experiences.
The team behind SIGGRAPH 2022’s Electronic Theater Audience Choice Award-winning film “Alternate Mesozoic” detail their animation process and what it would be like to have dinosaurs still roaming the earth.