Writer-director, researcher, and consultant Andrew Glassner shares why he continues to attend SIGGRAPH and how the conference has helped him thrive.
ACM SIGGRAPH Blog
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SIGGRAPH Conferences
The CG Industry Is Still Growing
9 July 2019 • by Jon PeddieConferences, Graphics
Jon Peddie Research shares a report on the constantly changing, restless computer graphics industry and what makes it so amazing.
Getting to Know Your SIGGRAPH 2021 Chair, Pol Jeremias-Vila
24 January 2019 • by SIGGRAPH ConferencesACM SIGGRAPH, Conferences, Industry Leaders
Photo of Pol Jeremias-Vila at the SIGGRAPH conference in Los Angeles by John Fujii © 2017 ACM SIGGRAPH The secret's out! It was announced today the Pol Jeremias-Vila will chair the SIGGRAPH 2021 conference in Los Angeles. To celebrate his selection, we've rounded up...
SIGGRAPH 2018: Share Your ‘Generations’ Stories
2 August 2018 • by SIGGRAPH ConferencesACM SIGGRAPH, Conferences
The Stories of Generations Interactive Video Wall is designed to create a captivating experience that illuminates the inclusive nature of SIGGRAPH. Join us as we remember generations of people: successful endeavors of our past, the excitement of our present, and the...
Award Winning Visual Effects
20 March 2018 • by ACM SIGGRAPHACM SIGGRAPH, Conferences, Software, Visual Effects
The Lego Movie image courtesy of Animal Logic by Melanie Farmer And, the Oscar Goes to…. Avid moviegoers may not know Mark Elendt by name, but chances are pretty high they’ve seen his movies. This year, Elendt and SideFX will take home an Oscar for their creation and...
3 SIGGRAPH 2017 Mug Hacks
27 July 2017 • by SIGGRAPH ConferencesConferences
Every year, the SIGGRAPH conference designs a mug to match the theme for the year. We hope you're as pumped as we are to start using the brand-new SIGGRAPH 2017 coffee (teapot) mug. Here are a few suggestions for alternative ways you might put the classic SIGGRAPH...
Mind-Blowing Research at SIGGRAPH 2017
16 May 2017 • by SIGGRAPH ConferencesConferences, Research
2017 © California Institute of Technology, Technische Universität Berlin The SIGGRAPH 2017 Technical Papers program is the premier international forum for disseminating new scholarly research in computer graphics and interactive techniques. At the conference, authors...
What It Takes to Win SIGGRAPH: L3.0 Q&A
4 May 2017 • by SIGGRAPH ConferencesAnimation, Conferences, Film, Students
The SIGGRAPH Computer Animation Festival is the leading annual festival for the world's most innovative, accomplished, and amazing digital film and video creators. In this series, we profile student award winners, a key distinction within this Academy Award-qualifying...
SIGGRAPH 2017 Avatars: Explained
13 April 2017 • by SIGGRAPH ConferencesACM SIGGRAPH, Conferences
If you've already registered for SIGGRAPH 2017, you may have chosen an avatar (or three) that match your profile. Maybe you've seen the video on Facebook and met the avatars. Maybe you're getting ready to register and want to know more about why you should pick an...
Your Computer Animation Festival Submission Questions, Answered
23 February 2017 • by SIGGRAPH ConferencesAnimation, Conferences, Film, Production, Visual Effects
Taking Flight © 2016 Moonbot Studios The 2017 SIGGRAPH Computer Animation Festival has a lot of new and exciting aspects, including the brand-new VR Theater. Naturally, there are a lot of questions from animators who would like to enter their work in the festival....
My Take on the Future of VR
31 January 2017 • by Denise QuesnelAugmented Reality, Conferences, Graphics, Industry Leaders, Interactive Techniques, Simulation, Virtual Reality
photo by John Fujii © 2015 ACM SIGGRAPH As I sat down to write this, I reflected on a story I wrote exactly one year ago for the ACM SIGGRAPH blog and how the state of virtual reality (VR) has evolved over the past 12 months. At this time last year, I was mainly...
Jury’s Choice: The Making of ‘Cosmos Laundromat’
8 December 2016 • by SIGGRAPH ConferencesAnimation, Conferences, Film, Industry Leaders, Production
© Blender Foundation | gooseberry.blender.org SIGGRAPH 2016 Computer Animation Festival Jury's Choice winner "Cosmos Laundromat – First Cycle" — originally code-named "Project Gooseberry" by its Blender team — is one of the most unique projects the festival has seen....