Behind the Research: SIGGRAPH Posters

posted in: Research, Students | 0

In partnership with Microsoft, the ACM Student Research Competition — presented annually at the North American SIGGRAPH conference — is a unique forum for undergraduate and graduate students to present their original research before a panel of judges and attendees. Each year … Continued

10 Things You Didn’t Know About the VFX in Disney’s ‘The Jungle Book’

© 2016 Walt Disney Pictures During SIGGRAPH 2016, members of the genius team behind Disney’s live-action, Oscar-winning film “The Jungle Book” (2016) joined attendees on the Production Session stage to present “The VFX of Disney’s ‘The Jungle Book.’” Presenters included Rob … Continued

Behind the Film: The Making of ‘Zootopia’

© 2016 Walt Disney Animation Studios The journey to make the Golden Globe-winning “Zootopia” began six years ago when director Byron Howard finished “Tangled” and John Lasseter, chief creative officer for Walt Disney and Pixar Animation Studios, said to Howard, “What do … Continued

LAIKA’s Steve Emerson Talks Career and ‘Kubo’

Awards buzz is brewing and “Kubo and the Two Strings” has now grossed nearly $70 million worldwide. What was the production process for the film like? Peak into the mind of VFX Supervisor Steve Emerson, who recently sat down with us … Continued

Jury’s Choice: The Making of ‘Cosmos Laundromat’

© Blender Foundation | gooseberry.blender.org SIGGRAPH 2016 Computer Animation Festival Jury’s Choice winner “Cosmos Laundromat – First Cycle” — originally code-named “Project Gooseberry” by its Blender team — is one of the most unique projects the festival has seen. Why? … Continued

Behind ‘Borrowed Time’

This summer, the 43rd annual SIGGRAPH Computer Animation Festival awarded the animated short “Borrowed Time” its prestigious “Best of Show” award. As the end-of-year awards season approaches, our team sat down with the film’s directors to learn more about their filmmaking … Continued

Ninja Theory and Epic Games Talk Hellblade and the Future of Real-Time

In July, SIGGRAPH 2016 attendees were treated to an epic Real-Time Live! show that featured some of the greatest achievements in real-time graphics to date, including this year’s award-winning “From Previs to Final in Five Minutes: A Breakthrough in Live … Continued

‘Finding Dory’ Production Facts You May Not Know

This summer, SIGGRAPH 2016‘s Production Sessions program brought in some big names to help attendees peek into the minds behind major studio productions, including the brilliant team for Disney•Pixar’s “Finding Dory.” Pixar Animation Studios brought along a massive panel made up of … Continued

September ACM SIGGRAPH Chapter Spotlight

posted in: ACM SIGGRAPH, Conferences | 0

by Jacky Bibliowicz and Scott Lang Most members of the ACM SIGGRAPH community are familiar with the ACM SIGGRAPH Chapters and have the opportunity to regularly attend Chapter events in their local areas. However, fewer people may be aware that … Continued

Computer Graphics and SIGGRAPH Pioneer Jim Blinn

Photo courtesy of Waskul TV This Q&A was originally published in the ACM SIGGRAPH Member Profiles. Jim Blinn is a pioneer in computer graphics and is known for his work with NASA’s Jet Propulsion Laboratory where he produced computer graphics animations for various … Continued

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