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Exploring New Imaging Modalities With Computational Interferometric Imaging
17 October 2023 • by SIGGRAPH ConferencesConferences, Graphics
Explore the convergence of optics, computation, and imaging, and how computational interferometric imaging is shaping the future of technology and research.
CG Takeover in Japanese Animation
18 October 2022 • by SIGGRAPH ConferencesAnimation, Conferences
Hand-drawn animation has always ruled Japanese animation…but is that about to change? Learn how CG is starting to influence the Eastern world.
Collaborating in the Metaverse
20 September 2022 • by SIGGRAPH ConferencesConferences, Metaverse
Openness and collaboration are woven throughout all topics that made up Building the Open Metaverse: Part II.
Your Guide to Must-see SIGGRAPH 2020 Content
29 August 2020 • by SIGGRAPH ConferencesConferences
Use this guide to check out 10 of SIGGRAPH 2020 participants’ most-added sessions from the virtual conference.
Open Your Eyes to Eye-based Interaction
7 August 2020 • by SIGGRAPH ConferencesConferences, Education, Graphics, Interactive Techniques
Instructor Andrew Duchowski previews his SIGGRAPH 2020 Courses selection, “Eye-Based Interaction in Graphical Systems: 20 Years Later.”
Stay Inspired: Virtual Education From SIGGRAPH
26 March 2020 • by ACM SIGGRAPHACM SIGGRAPH, Conferences, Education, Industry Leaders
We share our top three SIGGRAPH University course recordings and top three most-streamed SIGGRAPH Spotlight podcast episodes.
Introducing SIGGRAPH Labs
30 January 2020 • by SIGGRAPH ConferencesConferences, Interactive Techniques
SIGGRAPH Labs Co-chair Forrest Lucas discusses the program’s SIGGRAPH 2020 debut, set for Washington, D.C. this summer. Formerly known as the SIGGRAPH Studio, the new venue will offer a chance for participants to experiment with technology in reimagined ways.
Why Cinematic Scientific Visualization Is More Important Than Ever
23 July 2019 • by SIGGRAPH ConferencesAnimation, Art, Conferences, Data, Visual Effects
Cinematic scientific visualization makes an impact on the general public by delivering cutting-edge science in an artful way.
Answer the Call: SIGGRAPH 2019 Submissions
15 November 2018 • by SIGGRAPH ConferencesArt, Conferences, Education, Emerging Technologies, Graphics, Interactive Techniques, Real-Time, Research, Students
As the SIGGRAPH 2019 Call for Submissions opens, there is palpable excitement to see the innovative, thoughtful, and groundbreaking ideas that our community will share. From new research to emerging technologies to innovative art, the content that is ultimately chosen...
SIGGRAPH 2018 Submissions: What You Should Know
21 November 2017 • by SIGGRAPH ConferencesConferences, Interactive Techniques, Research, Virtual Reality
"At SIGGRAPH 2018, we invite you to be a part of history in the making as we celebrate our 45th conference and the innovation that has always been at the core of SIGGRAPH. It is no accident that our theme this year is 'Generations.' Over the years, a long legacy of...
Meet SIGGRAPH 2017 General Submissions Chair Mashhuda Glencross
26 January 2017 • by SIGGRAPH ConferencesConferences, Education, Emerging Technologies, Research, Virtual Reality, Visual Effects
Mashhuda Glencross is the General Submissions Chair for SIGGRAPH 2017. We recently sat down with her to discuss General Submissions — what they are and where they fit into overall programming at the annual SIGGRAPH conference. The General Submissions deadline for Los...