Academy Sci-Tech Awards: The SIGGRAPH Connection

From the facial animation heralded in “Benjamin Button,” to the destruction of cities in “Transformers,” and the sculptural artistry of the characters in “Pacific Rim” and the “Avengers,” much of the effects on screen are computer generated — and this … Continued

Art Papers Chair Victoria Szabo Shares What Makes the Program and SIGGRAPH Special

SIGGRAPH 2015 Art Papers Chair Victoria Szabo explains the important role of artists and draws attention to what this unique program offers the community at large. Reminder: Art Papers submissions are due 22:00 UTC/GMT, 27 January 2015. What is your … Continued

SIGGRAPH 2014 Highlights from Vancouver

VANCOUVER, British Columbia – SIGGRAPH 2014 returned to Vancouver, Canada, for its 41st conference and exhibition. From 10-14 August, 14,045 artists, research scientists, gaming experts and developers, filmmakers, students, and academics from 50 U.S. states and 75 countries gathered to … Continued

SIGGRAPH 2014 Emerging Technologies Media Tour

SIGGRAPH 2014 Emerging Technologies Chair Thierry Frey (center in lavender shirt) takes you on a tour of this year’s advancements in several fields – from displays and virtual reality technology to haptics and robotics, as well as innovations that apply … Continued

SIGGRAPH 2014 Chair Dave Shreiner’s CGW Interview!

Tell us about yourself on a personal level. I grew up in a technology-isolated backwater in central Pennsylvania, where computers weren’t particularly available.  I became interested in computer graphics as a wee lad when I encountered a 2D-vector motorcycle jumping … Continued

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