ACM SIGGRAPH Blog

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3D

Piecing Together the Puzzle Behind the Tulsa Race Massacre

Piecing Together the Puzzle Behind the Tulsa Race Massacre

Graphics editors from The New York Times discuss the use of geo-spatial data analysis, 3D, and machine learning to recreate the neighborhood destroyed during the 1921 Tulsa Race Massacre.

Upcoming Webinar: ‘Building the Metaverse’ on 27 April

Upcoming Webinar: ‘Building the Metaverse’ on 27 April

Join SIGGRAPH 2022 next Wednesday, 27 April, for a webinar on the metaverse featuring leading voices, Cathy Hackl (Futures Intelligence Group) and Dan Burgar (Frontier Collective).

5 Questions with Amazon Engineer Leo Chan

5 Questions with Amazon Engineer Leo Chan

Image credit: Amazon Sumerian hosts © 2019 Amazon Web Services At SIGGRAPH 2018, Leo Chan taught two, hands-on workshops in the Studio that walked developers through how to create a virtual host and immersive scene, respectively, with Amazon Sumerian. We sat down with...

The 4 Arms of Adaptive Technology

The 4 Arms of Adaptive Technology

photo by Andreas Psaltis © 2018 ACM SIGGRAPH   With each SIGGRAPH conference, attendees get to see new technology and sometimes even new programs or focus areas … and SIGGRAPH 2019 is no different! Meet the newest focus area to grace the SIGGRAPH “stage”:...

The SIGGRAPH Garage: One Startup’s Story

The SIGGRAPH Garage: One Startup’s Story

Inaugural SIGGRAPH Garage exhibitor Daniele Federico, co-founder and CEO of Toolchefs, shares his experience as a startup exhibitor at the 2017 conference. The Garage will be back at SIGGRAPH 2018, highlighting new and emerging companies in the computer graphics and...

SIGGRAPHITTI Issue 3: Emerging Technologies, Art Papers, Production Sessions, and Industrial Light & Magic’s 40th Anniversary

SIGGRAPHITTI Issue 3: Emerging Technologies, Art Papers, Production Sessions, and Industrial Light & Magic’s 40th Anniversary

Light Pattern © 2015 Daniel Temkin SIGGRAPHITTI is the official newsletter for the North American SIGGRAPH Conference, an annual five-day interdisciplinary educational experience of the latest computer graphics and interactive techniques. Sign up to receive...

SIGGRAPH 2014 Chair Dave Shreiner’s CGW Interview!

SIGGRAPH 2014 Chair Dave Shreiner’s CGW Interview!

Tell us about yourself on a personal level. I grew up in a technology-isolated backwater in central Pennsylvania, where computers weren’t particularly available.  I became interested in computer graphics as a wee lad when I encountered a 2D-vector motorcycle jumping...

SIGGRAPH 2014 Releases Mobile App Game (SMAG)

SIGGRAPH 2014 Releases Mobile App Game (SMAG)

Go big or go home! The SIGGRAPH Mobile App Game (SMAG)  is a mobile-enhanced persistent game that allows you to collect achievements throughout the SIGGRAPH 2014 Conference. Using your  iOS  or Android  mobile devices to scan QR markers using the SIGGRAPH Mobile App...