‘Cacophonic Choir’, the Sounds of Survivors’ Stories
The “Cacophonic Choir” team breaks down how they use machine learning to demonstrate the effect of the mass media on sexual assault survivors’ stories.
The Big Picture: Translating Complex Math Into Easy-to-understand Graphics
A team of computer scientists from Carnegie Mellon University (CMU) has developed a new tool to tackle this problem and is sharing it at SIGGRAPH 2020.
SIGGRAPH Spotlight: Episode 35 – Real-Time, Ray Tracing, and Realism
On this all-new episode of the SIGGRAPH Spotlight podcast, experts sit down to talk techniques in real-time graphics and ray tracing.
Participate in the Next SIGGRAPH Webinar: Machine Learning and Neural Networks
SIGGRAPH is hosting a 3-week, 9-part, hands-on webinar on machine learning and neural networks, led by Rajesh Sharma. Here’s your pre-webinar checklist.
Extended Q&A: Procedural Approach to Animation-Driven Effects for ‘Avengers: Endgame’
Weta Digital’s Gerardo Aguilera and Tobias Mack answer more questions from their 13 May 2020 SIGGRAPH Now webinar, “Procedural Approach to Animation-Driven Effects for ‘Avengers: Endgame'”.
What Does it Take to Put on a Virtual Conference?
ACM SIGGRAPH President Jessica Hodgins shares updates and insight about the virtual SIGGRAPH 2020.
Folding@home: Citizen Scientists Gain Insight on COVID-19
As the COVID-19 pandemic makes waves around the world, Folding@home has emerged as a leader in researching a remedy.
Stay Inspired: Virtual VFX With SIGGRAPH Now
Continue your online education with the SIGGRAPH Now lessons that explore the visual effects of “War for the Planet of the Apes,” “Coco,” and “Ralph Breaks the Internet.”
Techno and Smooth Jazz and Hard Rock… Oh My! The Visuals of ‘Trolls World Tour’
“Trolls World Tour”, one of the first on-demand releases during the COVID-19 pandemic, has taken homes worldwide by storm. We connected with the creators to learn how this unique animated film came together.
The Theater Is Sold Out
John Gwinner, a member of the SIGGRAPH 2020 VR Theater subcommittee, shares insight on common misconceptions around VR and the magic of past conference experiences.