5 Tips for Creating a Winning Character Design

This year, the “Spirit of SIGGRAPH” is in your hands. SIGGRAPH 2016 has invited artists and innovators to create a character design that embodies the synergy of the conference and reflects the energetic and inventive spirit present in the fields of … Continued

SIGGRAPH 2016: Contribute Your Content

SIGGRAPH has always celebrated the synergy of art, science, and technology through a passion for graphics, interactivity, enhanced realities, games, mobile, robotics, visualization, and any other area where creative convergences occur. For more than 40 years, our conference has nurtured … Continued

Behind-the-Scenes: SIGGRAPH Asia 2015 Computer Animation Festival

Image credit: © Digic Pictures, CD PROJECKTS. A. SIGGRAPH Asia 2015 Computer Animation Festival (CAF) Director Jinny H.J. Choo shares her thoughts on the future of the industry and what you can expect at the SIGGRAPH Asia 2015 CAF. SIGGRAPH … Continued

ACM SIGGRAPH congratulates ACM Fellow Adam Finkelstein

posted in: ACM SIGGRAPH, Graphics, Software | 0

Recently I had a delightful conversation with Adam Finkelstein, a newly awarded ACM Fellow. Fellowship is a prestigious honor bestowed upon ACM members who have made significant contributions to computing, and is awarded to a mere one percent of the … Continued

SIGGRAPH 2014 Highlights from Vancouver

VANCOUVER, British Columbia – SIGGRAPH 2014 returned to Vancouver, Canada, for its 41st conference and exhibition. From 10-14 August, 14,045 artists, research scientists, gaming experts and developers, filmmakers, students, and academics from 50 U.S. states and 75 countries gathered to … Continued

SIGGRAPH 2014 Prepares for World Record Attempt

At 8 pm Sunday, 10 August, hundreds of computer graphics aficiandos will gather in West Building, Ballroom C-D of the Vancouver Convention Centre, open a mobile web app created by Conference Chair Dave Shreiner, and contribute pixels to the biggest … Continued

SIGGRAPH 2014 Releases Mobile App Game (SMAG)

posted in: Graphics, Mobile, Software | 3

Go big or go home! The SIGGRAPH Mobile App Game (SMAG)  is a mobile-enhanced persistent game that allows you to collect achievements throughout the SIGGRAPH 2014 Conference. Using your  iOS  or Android  mobile devices to scan QR markers using the … Continued

SIGGRAPH 2014 Welcome Letter from Premier of British Columbia

posted in: Animation, Conferences, Graphics | 0

SIGGRAPH 2014 received the following welcome letter from Christy Clark, Premier of British Columbia. Dear SIGGRAPH Attendees: On behalf of the Province of British Columbia, it is my pleasure to welcome everyone attending the 2014 SIGGRAPH conference in Vancouver. Our … Continued

SIGGRAPH 2014 Focus: Art

posted in: Art, Graphics | 0

SIGGRAPH 2014’s creative explorers present artwork and sessions on 2D and 3D art, interactive systems, augmented reality, mixed-media installations and performances, web-based art, responsive media, time-based works, works based on mobile technologies, digital communities and social media, robotics, touch-screens, and … Continued

1 2 3 4 5 6 12