Between Two ‘Feuding Cities’ Lives Transition Spaces

By Gerry Derksen Transition spaces in the context of the “city” are central to the Studio concept at the upcoming SIGGRAPH 2016 conference. The spaces that form between the virtual and the physical world blur and change as we construct … Continued

SIGGRAPH 2016: Contribute Your Content

SIGGRAPH has always celebrated the synergy of art, science, and technology through a passion for graphics, interactivity, enhanced realities, games, mobile, robotics, visualization, and any other area where creative convergences occur. For more than 40 years, our conference has nurtured … Continued

Trailer Spotlight: Real-Time Live! and Studio

Image: “A Boy and His Kite” Gavin Moran and Nick Penwarden, Epic Games SIGGRAPH 2015 is just days away and we have two final trailers to share before the best and brightest in computer graphics and interactive techniques converge 9-13, … Continued

SIGGRAPH 2014 Focus: Games

posted in: Animation, Design, Gaming, Graphics | 0

Bungie’s upcoming video game “Destiny” The Games Focus spotlights the creators, visionaries, and pioneers of the game industry with presentations from the world’s leading studios, including 2K Games, Inc., Activision, Blizzard, Inc., Bungie, Inc., Crytek, EA DICE, Microsoft Game Studios, … Continued

SIGGRAPH 2014 Focus: Mobile Content

posted in: Art, Design | 0

Imagine the endless possibilities in the next generation of mobile technology. SIGGRAPH 2014 presents the latest advances in mobile graphics and apps, including: powerful new graphic techniques, game production for handheld devices, productivity apps, and multimedia systems.“There is a diverse … Continued

Q&A with SIGGRAPH 2012 Studio Chair Makai Smith

Following is a brief conversation with Makai Smith, SIGGRAPH 2012 Studio Chair from Bentley Systems. In 2001, Smith received a Master of Architecture from Arizona State University and previously served as the SIGGRAPH Design & Computation Chair amongst other volunteer … Continued

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